WebSocket reconnect loop causing audio jitter in Cognigy AppFoundry

Getting 1006 close codes every 45 seconds on the /v2/conversations/websocket endpoint. The Node.js client reconnects, but the audio buffer desyncs, leading to 200ms latency spikes in the Cognigy handoff.

ws.on('close', (code, reason) => {
 if (code === 1006) {
 console.log('Unexpected drop, retrying...');
 setTimeout(connect, 1000);
 }
});

Is there a keep-alive header I’m missing or a specific ping interval required by the Genesys gateway to prevent the idle timeout?

The 1006 code usually means the connection died without a proper close frame. The Genesys Cloud WebSocket implementation expects specific ping/pong handling to maintain the socket state, especially under load. If your client isn’t responding to pings within the window, the server drops it.

You need to implement explicit ping/pong handlers in your ws library configuration. Also, check if you are hitting the 60-second idle timeout.

const WebSocket = require('ws');

function connect() {
 const ws = new WebSocket('wss://api.mypurecloud.com/v2/conversations/websocket', {
 headers: {
 'Authorization': `Bearer ${process.env.GC_ACCESS_TOKEN}`,
 'Content-Type': 'application/json'
 }
 });

 ws.on('open', () => {
 console.log('WebSocket connected');
 });

 ws.on('ping', (data) => {
 // Essential: respond to keep-alive pings
 ws.pong(data);
 });

 ws.on('pong', (data) => {
 // Optional: track latency for New Relic custom events
 const latency = Date.now() - lastPingTime;
 // sendLatencyMetric(latency); 
 });

 ws.on('message', (data) => {
 // process message
 });

 ws.on('close', (code, reason) => {
 if (code === 1006) {
 console.warn('Unexpected drop (1006). Reconnecting...');
 // Implement exponential backoff to avoid thundering herd
 const delay = Math.min(1000 * Math.pow(2, retryCount), 30000);
 setTimeout(() => {
 retryCount++;
 connect();
 }, delay);
 } else {
 console.log(`Closed: ${code} ${reason}`);
 }
 });

 ws.on('error', (err) => {
 console.error('WebSocket error:', err);
 });
}

Also, are you filtering the events? If you are subscribing to all conversation types without a filter, the payload size can cause backpressure issues in Node.js, leading to dropped pings. Try adding a filter for only the relevant media types.