Streaming Custom Audio Prompts to Genesys Cloud Interactions with Go
What You Will Build
- This tutorial builds a Go service that dynamically selects audio prompts from a CDN, plays them inside active Genesys Cloud interactions using the Media API, and tracks real-time playback state through WebSocket events.
- The implementation uses the Genesys Cloud Media API, Interaction API, and real-time WebSocket event stream.
- All code is written in Go 1.21 with the official
platform-client-v2-goSDK and standard library networking packages.
Prerequisites
- OAuth client type: Confidential client (Client Credentials Grant)
- Required scopes:
media:playback:write,interaction:read,user:read - SDK version:
github.com/myPureCloud/platform-client-v2-gov8.0.0 or later - Runtime: Go 1.21+
- External dependencies:
nhooyr.io/websocket,github.com/google/uuid,github.com/pkg/errors - A CDN endpoint serving audio files (MP3, OPUS, or WAV) with valid HTTPS certificates
Authentication Setup
Genesys Cloud requires a bearer token for all API and WebSocket connections. The client credentials flow exchanges your application client ID and secret for a short-lived JWT. The token expires after thirty minutes, so your application must cache it and refresh before expiry.
package auth
import (
"context"
"encoding/json"
"fmt"
"net/http"
"sync"
"time"
)
type TokenResponse struct {
AccessToken string `json:"access_token"`
ExpiresIn int64 `json:"expires_in"`
}
type OAuthClient struct {
BaseURL string
ClientID string
Secret string
token string
expires time.Time
mu sync.Mutex
}
func NewOAuthClient(baseURL, clientID, secret string) *OAuthClient {
return &OAuthClient{
BaseURL: baseURL,
ClientID: clientID,
Secret: secret,
}
}
func (o *OAuthClient) GetToken(ctx context.Context) (string, error) {
o.mu.Lock()
defer o.mu.Unlock()
if o.token != "" && time.Now().Before(o.expires.Add(-2*time.Minute)) {
return o.token, nil
}
payload := fmt.Sprintf("grant_type=client_credentials&client_id=%s&client_secret=%s", o.ClientID, o.Secret)
req, err := http.NewRequestWithContext(ctx, http.MethodPost, o.BaseURL+"/oauth/token", nil)
if err != nil {
return "", fmt.Errorf("failed to create auth request: %w", err)
}
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
req.SetBasicAuth(o.ClientID, o.Secret)
client := &http.Client{Timeout: 10 * time.Second}
resp, err := client.Do(req)
if err != nil {
return "", fmt.Errorf("auth request failed: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("auth failed with status %d", resp.StatusCode)
}
var tokenResp TokenResponse
if err := json.NewDecoder(resp.Body).Decode(&tokenResp); err != nil {
return "", fmt.Errorf("failed to decode token response: %w", err)
}
o.token = tokenResp.AccessToken
o.expires = time.Now().Add(time.Duration(tokenResp.ExpiresIn) * time.Second)
return o.token, nil
}
The GetToken method enforces a two-minute buffer before expiry to prevent race conditions during high-throughput playback requests. The mutex guarantees thread-safe access across concurrent Goroutines.
Implementation
Step 1: Dynamic Prompt Selection Based on User Attributes
Audio prompts must match the participant language and service tier. The Interaction API exposes participant attributes that drive prompt selection. The CDN stores assets in a predictable path structure: https://cdn.example.com/prompts/{lang}/{tier}/{prompt_key}.mp3.
package media
import (
"context"
"fmt"
"strings"
"github.com/myPureCloud/platform-client-v2-go/platformclientv2"
)
type PromptSelector struct {
API *platformclientv2.InteractionsApi
CDNBase string
}
func (s *PromptSelector) ResolvePrompt(ctx context.Context, interactionID, promptKey string) (string, error) {
interaction, resp, err := s.API.GetInteraction(ctx, interactionID, nil)
if err != nil {
return "", fmt.Errorf("failed to fetch interaction: %w", err)
}
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("interaction API returned %d", resp.StatusCode)
}
participant := interaction.Participants[0]
lang := "en"
tier := "standard"
if participant.Attributes != nil {
if l, ok := participant.Attributes["language"]; ok {
lang = strings.ToLower(l.(string))
}
if t, ok := participant.Attributes["service_tier"]; ok {
tier = strings.ToLower(t.(string))
}
}
// Fallback to English standard if tier is unmapped
if tier != "standard" && tier != "premium" {
tier = "standard"
}
return fmt.Sprintf("%s/%s/%s/%s.mp3", s.CDNBase, lang, tier, promptKey), nil
}
The function extracts language and service_tier from the first participant. It normalizes values and constructs a CDN URL. If attributes are missing, it defaults to English standard prompts. The API call requires the interaction:read scope.
Step 2: Construct Media Player Payloads via the Media API
The Media API accepts a POST request to /api/v2/media/play. The payload specifies the interaction ID and an array of media objects. Each object contains the CDN URL, media type, and playback options.
package media
import (
"context"
"fmt"
"net/http"
"github.com/myPureCloud/platform-client-v2-go/platformclientv2"
)
type MediaPlayer struct {
API *platformclientv2.MediaApi
}
func (m *MediaPlayer) PlayPrompt(ctx context.Context, interactionID, audioURL string) error {
media := platformclientv2.PlayMediaRequest{
InteractionId: interactionID,
Media: []platformclientv2.PlayMedia{
{
Url: audioURL,
Type: platformclientv2.PtrString("audio"),
PlaybackOptions: &platformclientv2.PlaybackOptions{
Volume: platformclientv2.PtrFloat32(1.0),
},
},
},
}
resp, err := m.API.PostMediaPlay(ctx, media)
if err != nil {
return fmt.Errorf("media play request failed: %w", err)
}
if resp.StatusCode != http.StatusAccepted && resp.StatusCode != http.StatusOK {
return fmt.Errorf("media API returned %d", resp.StatusCode)
}
return nil
}
The PostMediaPlay SDK method serializes the struct into JSON and sends it to /api/v2/media/play. The required scope is media:playback:write. The API returns HTTP 202 Accepted when queued or HTTP 200 OK when processed immediately. Always check the response status to catch routing failures.
Step 3: Manage Audio Buffering and Playback State via WebSocket Events
Genesys Cloud streams real-time interaction updates over WebSocket. You subscribe to media.playback.state events to track buffering, playing, completed, and error states. The connection requires a JSON subscription frame followed by continuous message parsing.
package websocket
import (
"context"
"encoding/json"
"fmt"
"net/http"
"time"
"github.com/nhooyr.io/websocket"
)
type PlaybackState string
const (
StateBuffering PlaybackState = "buffering"
StatePlaying PlaybackState = "playing"
StateCompleted PlaybackState = "completed"
StateError PlaybackState = "error"
)
type MediaEvent struct {
Type string `json:"type"`
State PlaybackState `json:"state"`
Url string `json:"url"`
Error string `json:"error,omitempty"`
}
type WSManager struct {
BaseURL string
TokenFunc func() (string, error)
OnEvent func(MediaEvent)
}
func (w *WSManager) Connect(ctx context.Context, interactionID string) error {
token, err := w.TokenFunc()
if err != nil {
return fmt.Errorf("websocket auth failed: %w", err)
}
dialURL := fmt.Sprintf("%s/api/v2/interactions/events/subscribe", w.BaseURL)
c, _, err := websocket.Dial(ctx, dialURL, &websocket.DialOptions{
HTTPClient: &http.Client{},
HTTPHeader: http.Header{
"Authorization": []string{fmt.Sprintf("Bearer %s", token)},
},
})
if err != nil {
return fmt.Errorf("websocket dial failed: %w", err)
}
defer c.CloseNow()
sub := map[string]interface{}{
"action": "subscribe",
"eventTypes": []string{"media.playback.state"},
"filters": map[string]interface{}{
"interactionId": interactionID,
},
}
subJSON, _ := json.Marshal(sub)
if err := c.Write(ctx, websocket.MessageText, subJSON); err != nil {
return fmt.Errorf("subscription send failed: %w", err)
}
for {
select {
case <-ctx.Done():
return ctx.Err()
default:
_, msg, err := c.Read(ctx)
if err != nil {
return fmt.Errorf("websocket read failed: %w", err)
}
var evt MediaEvent
if err := json.Unmarshal(msg, &evt); err != nil {
continue
}
if w.OnEvent != nil {
w.OnEvent(evt)
}
}
}
}
The subscription frame filters events to a specific interaction. The read loop unmarshals each frame into MediaEvent. The OnEvent callback routes state changes to your metrics or business logic. The connection requires a valid bearer token in the Authorization header.
Step 4: Handle Codec Compatibility Checks for Different Endpoints
Different endpoints support different audio codecs. Mobile clients often prefer OPUS, while desktop softphones handle MP3 or WAV reliably. The Interaction API exposes supportedCodecs in participant media capabilities. Your service must validate the CDN asset format against this list and fallback if necessary.
package codec
import (
"context"
"fmt"
"strings"
"github.com/myPureCloud/platform-client-v2-go/platformclientv2"
)
type CodecValidator struct {
API *platformclientv2.InteractionsApi
}
func (v *CodecValidator) ValidateAndResolve(ctx context.Context, interactionID, requestedURL string) (string, error) {
interaction, resp, err := v.API.GetInteraction(ctx, interactionID, nil)
if err != nil {
return "", fmt.Errorf("failed to fetch interaction for codec check: %w", err)
}
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("interaction API returned %d", resp.StatusCode)
}
participant := interaction.Participants[0]
supported := []string{"mp3", "opus", "wav"}
if participant.MediaCapabilities != nil && participant.MediaCapabilities.Audio != nil {
if codecs, ok := participant.MediaCapabilities.Audio.SupportedCodecs.(string); ok {
supported = strings.Split(strings.ToLower(codecs), ",")
}
}
ext := strings.TrimPrefix(strings.ToLower(filepath.Ext(requestedURL)), ".")
for _, c := range supported {
if c == ext {
return requestedURL, nil
}
}
// Fallback to OPUS if available, otherwise MP3
fallback := "opus"
for _, c := range supported {
if c == "opus" || c == "mp3" {
fallback = c
break
}
}
return strings.Replace(requestedURL, ext, fallback, 1), nil
}
The function extracts supportedCodecs from the participant media capabilities. It compares the CDN file extension against the supported list. If the requested format is unsupported, it rewrites the URL to use OPUS or MP3. This prevents silent playback failures caused by endpoint codec mismatches.
Step 5: Monitor Playback Latency and Error Rates
Latency measurement requires tracking the timestamp of the Media API request and comparing it to the completed or error WebSocket event. A thread-safe metrics collector aggregates these values for downstream monitoring systems.
package metrics
import (
"sync"
"time"
)
type PlaybackRecord struct {
InteractionID string
PromptURL string
StartTime time.Time
EndTime time.Time
LatencyMs float64
Success bool
ErrorMsg string
}
type MetricsCollector struct {
records []PlaybackRecord
mu sync.RWMutex
}
func NewMetricsCollector() *MetricsCollector {
return &MetricsCollector{records: make([]PlaybackRecord, 0)}
}
func (m *MetricsCollector) Start(interactionID, url string) {
m.mu.Lock()
defer m.mu.Unlock()
m.records = append(m.records, PlaybackRecord{
InteractionID: interactionID,
PromptURL: url,
StartTime: time.Now(),
})
}
func (m *MetricsCollector) Complete(interactionID string, success bool, errMsg string) {
m.mu.Lock()
defer m.mu.Unlock()
for i := range m.records {
if m.records[i].InteractionID == interactionID && m.records[i].EndTime.IsZero() {
now := time.Now()
m.records[i].EndTime = now
m.records[i].LatencyMs = float64(now.Sub(m.records[i].StartTime).Milliseconds())
m.records[i].Success = success
m.records[i].ErrorMsg = errMsg
break
}
}
}
func (m *MetricsCollector) GetSummary() (avgLatency float64, errorRate float64, total int) {
m.mu.RLock()
defer m.mu.RUnlock()
if len(m.records) == 0 {
return 0, 0, 0
}
var totalLatency float64
var errors int
for _, r := range m.records {
if !r.EndTime.IsZero() {
totalLatency += r.LatencyMs
if !r.Success {
errors++
}
}
}
return totalLatency / float64(len(m.records)), float64(errors) / float64(len(m.records)), len(m.records)
}
The Start method records the request timestamp. The Complete method calculates latency in milliseconds and marks success or failure. GetSummary returns average latency and error rate. All operations are protected by read-write locks to prevent data races during concurrent event processing.
Complete Working Example
package main
import (
"context"
"fmt"
"log"
"net/http"
"os"
"time"
"github.com/myPureCloud/platform-client-v2-go/platformclientv2"
"yourmodule/auth"
"yourmodule/codecs"
"yourmodule/media"
"yourmodule/metrics"
"yourmodule/websocket"
)
func main() {
ctx := context.Background()
// Configuration
baseURL := "https://api.mypurecloud.com"
clientID := os.Getenv("GENESYS_CLIENT_ID")
clientSecret := os.Getenv("GENESYS_CLIENT_SECRET")
cdnBase := "https://cdn.example.com/prompts"
interactionID := os.Getenv("TARGET_INTERACTION_ID")
if clientID == "" || clientSecret == "" || interactionID == "" {
log.Fatal("Missing required environment variables")
}
// Initialize OAuth
oauth := auth.NewOAuthClient(baseURL, clientID, clientSecret)
// Initialize SDK
config := platformclientv2.Configuration{
BaseUrl: baseURL,
AccessToken: func() (string, error) { return oauth.GetToken(ctx) },
}
client := platformclientv2.NewClient(config)
// Initialize components
selector := media.PromptSelector{API: client.InteractionsApi, CDNBase: cdnBase}
player := media.MediaPlayer{API: client.MediaApi}
validator := codecs.CodecValidator{API: client.InteractionsApi}
metricsCol := metrics.NewMetricsCollector()
// Resolve prompt
promptURL, err := selector.ResolvePrompt(ctx, interactionID, "welcome_message")
if err != nil {
log.Fatalf("Prompt resolution failed: %v", err)
}
// Validate codec
finalURL, err := validator.ValidateAndResolve(ctx, interactionID, promptURL)
if err != nil {
log.Fatalf("Codec validation failed: %v", err)
}
// Track metrics start
metricsCol.Start(interactionID, finalURL)
// Play prompt
if err := player.PlayPrompt(ctx, interactionID, finalURL); err != nil {
metricsCol.Complete(interactionID, false, err.Error())
log.Fatalf("Playback request failed: %v", err)
}
// Subscribe to WebSocket events
ws := websocket.WSManager{
BaseURL: baseURL,
TokenFunc: func() (string, error) { return oauth.GetToken(ctx) },
OnEvent: func(evt websocket.MediaEvent) {
switch evt.State {
case websocket.StateCompleted:
metricsCol.Complete(interactionID, true, "")
fmt.Printf("Prompt completed successfully for %s\n", interactionID)
case websocket.StateError:
metricsCol.Complete(interactionID, false, evt.Error)
fmt.Printf("Playback error for %s: %s\n", interactionID, evt.Error)
}
},
}
if err := ws.Connect(ctx, interactionID); err != nil {
log.Printf("WebSocket disconnected: %v", err)
}
// Print metrics after disconnect
time.Sleep(5 * time.Second)
avgLat, errRate, total := metricsCol.GetSummary()
fmt.Printf("Metrics: Avg Latency %.2fms, Error Rate %.2f%%, Total %d\n", avgLat, errRate*100, total)
}
This script orchestrates authentication, prompt resolution, codec validation, playback initiation, WebSocket subscription, and metrics collection. Replace environment variables with your credentials and a valid interaction ID to run it.
Common Errors & Debugging
Error: 401 Unauthorized
- Cause: Expired bearer token or missing
Authorizationheader on WebSocket dial. - Fix: Ensure the
AccessTokenfunction in the SDK configuration calls your token cache. Verify the token has not expired by checking theexpclaim. Re-authenticate before retrying the request.
Error: 403 Forbidden
- Cause: OAuth token lacks
media:playback:writescope. - Fix: Update your Genesys Cloud application configuration to include
media:playback:write. Revoke and regenerate tokens after scope changes.
Error: 429 Too Many Requests
- Cause: Exceeding Media API or WebSocket subscription rate limits.
- Fix: Implement exponential backoff. The SDK does not handle 429 automatically. Wrap API calls in a retry loop that checks
resp.StatusCode == http.StatusTooManyRequestsand sleeps for2^nseconds before retrying.
Error: WebSocket Subscription Rejected
- Cause: Invalid JSON subscription frame or missing
interactionIdfilter. - Fix: Validate the subscription payload against the Genesys Cloud event schema. Ensure the
actionfield is exactlysubscribeandeventTypescontainsmedia.playback.state.
Error: Silent Playback Failure
- Cause: Endpoint does not support the CDN audio codec.
- Fix: Enable the
CodecValidatorstep. Log thesupportedCodecsarray from the interaction participant object. Fall back to OPUS or MP3 when mismatches occur.