Hi Folks,
I found old post inthis forum stating that using more than one server connection in the same process is not supported by the C/C++ version of the SDK, due to it not beeing threadsafe.
There was though talk of a solution based on function ‘conn_main_loop’.
I have not found any documentation to this function and the signature looks rather simple..
Has anyone got a hint or an example on how to use this function to receive events from more than one server connection ?
Cheers Thomas