Load increase on Statserver?

Which of the cases would overload the statserver version8

  1. I have some RPs use certain set of Stats… If I add bunch more RPs to the Env… using the same set of stats …
  2. Some RPs using certain set of Stats, and I add bunch of some more Stats for these RPs …
  3. this case, I add more RPs and more Stats …

I am thinking the 3rd case- would definitely overload the statserver… how about the first two cases…??

anyone has any ideas or suggestions?

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Any of them, since it also depends on the frequency of requests - i.e. how often are the Objects>Stats called…

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