Which of the cases would overload the statserver version8
- I have some RPs use certain set of Stats… If I add bunch more RPs to the Env… using the same set of stats …
- Some RPs using certain set of Stats, and I add bunch of some more Stats for these RPs …
- this case, I add more RPs and more Stats …
I am thinking the 3rd case- would definitely overload the statserver… how about the first two cases…??
anyone has any ideas or suggestions?